Artwork Gallery [img: eyeruler]

      The first image on the gallery's list is the above eye ruler, called eyemarble.gif. Clicking there you may see how it looks like out of a wallpaper. I made it drawing everything on PhotoStyler: I created a large yet low heighted rectangle and painted the eye mask, then I applied a custom "rip" mask and turned the outside into invisible. I used to like PhotoStyler very much...


[img: hrimhari.gif]

      Hrimhari.gif is one of my first computer-art creations. I made it to use as the logo image of the site, but I gave up as it didn't look good enough to my perfectionist eye : ) I did a poligonal overview of my idea on the Paintbrush, then I started to draw it first in Paintbrush, then in PhotoStyler.


      Rahne.gif was inspired on Bret Blevins' artwork and was made after the above one, also in poligonal-Paintbrushed view (which is going to be explained further on), first made in Paintbrush while I was spending a night at the House of Duó, then finished with PhotoStyler when I got back home.

[img: rahne.gif]

      This is the image which lead to a simple animation I once did. It's not my creation, but an artwork from a Marvel Comics issue I remade by hand on Paintbrush. Just a few months after it was done I finished it on PhotoStyler. If you don't have ways to capture it, click here to download it.

[img: ww2.gif]

[img: wolf.jpg]

      Wolf.jpg was my first great job on computer artwork. It's father was full-made on Paintbrush, when I didn't have PhotoStyler yet, and also was my first experiment with poligonal-Paintbrushed view. It was used on my first webpage version too : ) Then, after I made ww2.gif, I finished it on PhotoStyler and you can see what it is now. I made a wallpaper from it too, now used on most of my web-pages.


      This is one of my paper drawings. I call this scanned version by Rahneart.gif. It's my best and favorite drawing. This one was based on a card of a different character called Tempo. I thought the pose would look good on Rahne, so here it is...

[img: rahne.gif]

[img: hrimart.gif]

      This is another scanned from paper drawing. AD&W Hrimhari. This one was made during a Role Play adventure.. I made it quite quickly during one of the campaign's day in the back of the character sheet. This is possibly the best artwork I ever made along with the Rahne one above, but I didn't base it on anything but my weak imagination : )


      This is a more recent artwork, after a 3-year vacation from drawing. Another Role-Play character, but not Hrimhari : ) Actually I forgot his name... will have to look for it in the log files of that channel... Anyway, there are basically three things I think I should have tried forever to make better in this artwork: proportions (naturally), texture and the muzzle's grin.

[img: nothrim.jpg]

[img: akiras.jpg]

      Even more recent than the previous one, Akiras is a character that I met in Furcadia. We got along pretty well and our relationship has been in a strange intimate-but-not-quite stage. Anyway, I offered to make an artwork picturing how she'd like to see herself, and this is the result. I got the landscape from a small park in front of where my brother used to live in Curitiba, the Barigui Park. I'm not satisfied AT ALL with the muzzle in this drawing, just like I wasn't with the previous one, but I think I may try to redo it, although I'm always afraid of making it look worse : o


      What I call by poligonal-Paintbrushed view is a method to begin drawing by squares and triangles delimiting the area that something may occupy. I. e. The eye of the wolf compared with it's face. It's face is represented by a square, and the eye is about the left-up corner, represented by another, much smaller, square. After diagramming of the areas, I start with the easier parts. The eye is a good example of it too.

      It's obviously like what good artists do with paper artworks when they draw ellipses with lighter pencils before actually doing the artwork. The polygonal shapes help to give an idea of how the final work will look like. The problem is that it doesn't do miracles: if the artist have a poor sense of proportions (like me) things don't come out that good most of the time.

      I believe that it can be easily noticed how my paper artworks are better than my computer artworks, as I hope you can see by comparing my "paper" Rahne and my "computer" rahne...

      I have much more drawings in paper, but I couldn't scan them in a good quality (I made them in line-patterned papers I use on my notebook) so I can't show them. Well.. enjoy those, anyway : )



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